class Controller(buttonState: Int = 0, changedButtons: Int = 0, isActive: Boolean = false, type: ControllerType = ControllerType.CONTROLLER, directTouchEnabled: Boolean = false, directTouchButtonState: Int = 0, laserEnabled: Boolean = true) : ComponentBase
Controller
(
buttonState
, changedButtons
, isActive
, type
, directTouchEnabled
, directTouchButtonState
, laserEnabled
)
|
Signature
constructor(buttonState: Int = 0, changedButtons: Int = 0, isActive: Boolean = false, type: ControllerType = ControllerType.CONTROLLER, directTouchEnabled: Boolean = false, directTouchButtonState: Int = 0, laserEnabled: Boolean = true) Parameters
buttonState:
Int
changedButtons:
Int
isActive:
Boolean
directTouchEnabled:
Boolean
directTouchButtonState:
Int
laserEnabled:
Boolean
Returns |
buttonState
: Int
[Get][Set] |
The current state of the buttons being pressed represented by integer bits
Signature
var buttonState: Int |
cachable
: BuildConfig.COMPONENTCACHE_LEVEL >= 1
[Get][Set] |
Signature
open override var cachable: BuildConfig.COMPONENTCACHE_LEVEL >= 1 |
changedButtons
: Int
[Get][Set] |
Which buttons (represented by integer bits) have been changed (pressed or unpressed since the last frame)
Signature
var changedButtons: Int |
directTouchButtonState
: Int
[Get][Set] |
The state of the direct touch buttons
Signature
var directTouchButtonState: Int |
directTouchEnabled
: Boolean
[Get][Set] |
Signature
var directTouchEnabled: Boolean |
entID
: Long
[Get][Set] |
Signature
var entID: Long |
isActive
: Boolean
[Get][Set] |
Signature
var isActive: Boolean |
isDirty
: Boolean
[Get][Set] |
Signature
var isDirty: Boolean |
laserEnabled
: Boolean
[Get][Set] |
Signature
var laserEnabled: Boolean |
recycled
: Boolean
[Get][Set] |
Signature
var recycled: Boolean |
timeStamp
: Long
[Get][Set] |
Signature
var timeStamp: Long |
type
: ControllerType
[Get][Set] |
What type of controller it is: 0->controller 1->hand 2->eye
Signature
var type: ControllerType |
companion
()
|
Gets the companion object for this component.
The companion object provides metadata about the component.
Signature
open override fun companion(): ComponentCompanion Throws
RuntimeException
|
getComponentDataAttributeType
(
key
)
|
Gets the attribute type for the specified key.
Signature
fun getComponentDataAttributeType(key: Int): AttributePrimitive? Parameters
key:
Int
|
getComponentDataAttributeType
(
keyString
)
|
Gets the attribute type for the specified string key.
Signature
fun getComponentDataAttributeType(keyString: String): AttributePrimitive? Parameters
keyString:
String
Throws
IllegalArgumentException
|
getComponentDataKey
(
key
)
|
Gets the integer key associated with the specified string key.
Signature
fun getComponentDataKey(key: String): Int? Parameters
key:
String
Returns
Int?
|
getComponentDataValue
(
key
)
|
Gets the value for the specified key.
Signature
fun getComponentDataValue(key: Int): Any? Parameters
key:
Int
Returns
Any?
|
getComponentDataValue
(
keyString
)
|
Gets the value for the specified string key.
Signature
fun getComponentDataValue(keyString: String): Any? Parameters
keyString:
String
Returns
Any?
Throws
IllegalArgumentException
|
getEnumClass
(
key
)
|
Gets the enum class associated with the specified string key.
Signature
fun getEnumClass(key: String): Class<out Enum<*>>? Parameters
key:
String
Returns
Class?
|
hasComponentData
(
key
)
|
Checks if this component has data for the specified key.
Signature
fun hasComponentData(key: Int): Boolean Parameters
key:
Int
Returns
Boolean
|
hasComponentData
(
keyString
)
|
Checks if this component has data for the specified string key.
Signature
fun hasComponentData(keyString: String): Boolean Parameters
keyString:
String
Returns
Boolean
|
read
(
e
, cachable
)
|
Reads component data from the specified entity.
Signature
fun read(e: Entity, cachable: Boolean) Parameters
cachable:
Boolean
|
recycle
()
|
Recycles this component by returning it to its pool.
If the component has a pool assigned, it will be returned to that pool for reuse.
Signature
fun recycle() |
reset
()
|
Resets the component to its default state.
This method is called when a component is recycled to clear any state. Subclasses should override this method to reset their specific state.
Signature
open fun reset() |
setComponentDataValue
(
key
, value
)
|
Sets the value for the specified key.
Signature
fun setComponentDataValue(key: Int, value: Any): Boolean Parameters
key:
Int
value:
Any
Returns
Boolean
|
setComponentDataValue
(
keyString
, value
)
|
Sets the value for the specified string key.
Signature
fun setComponentDataValue(keyString: String, value: Any): Boolean Parameters
keyString:
String
value:
Any
Returns
Boolean
|
setPool
(
pool
, entID
)
|
Sets the component pool and entity ID for this component.
This is used for component recycling to track which pool the component belongs to and which entity it was associated with.
Signature
fun setPool(pool: ComponentPool<*>, entID: Long) Parameters
pool:
ComponentPool
entID:
Long
|
toString
()
|
Signature
open override fun toString(): String Returns
String
|
typeID
()
|
Returns the unique type ID of this component.
Each component type must have a unique ID for identification in the entity-component system.
Signature
open override fun typeID(): Int Returns
Int
|
write
(
e
)
|
Writes this component's data to the specified entity.
Signature
fun write(e: Entity) Parameters |
attributeKeys_
: IntArray
[Get] |
Signature
val attributeKeys_: IntArray |
attributeTypeCounts_
: IntArray
[Get] |
Signature
val attributeTypeCounts_: IntArray |
attributeTypes_
: IntArray
[Get] |
Signature
val attributeTypes_: IntArray |
attrMetaData_
: Map
[Get] |
Signature
val attrMetaData_: Map |
buttonStateData
: IntAttributeData
[Get] |
Signature
val buttonStateData: IntAttributeData |
buttonStateId
[Get] |
Signature
val buttonStateId: |
changedButtonsData
: IntAttributeData
[Get] |
Signature
val changedButtonsData: IntAttributeData |
changedButtonsId
[Get] |
Signature
val changedButtonsId: |
createDefaultInstance
: Function0
[Get] |
Signature
open override val createDefaultInstance: () -> Controller |
directTouchButtonStateData
: IntAttributeData
[Get] |
Signature
val directTouchButtonStateData: IntAttributeData |
directTouchButtonStateId
[Get] |
Signature
val directTouchButtonStateId: |
directTouchEnabledData
: BooleanAttributeData
[Get] |
Signature
val directTouchEnabledData: BooleanAttributeData |
directTouchEnabledId
[Get] |
Signature
val directTouchEnabledId: |
enumClassesMap_
: Map
[Get] |
Signature
val enumClassesMap_: Map<Int, Class<out Enum<*>>> |
id
[Get] |
Signature
open override val id: |
isActiveData
: BooleanAttributeData
[Get] |
Signature
val isActiveData: BooleanAttributeData |
isActiveId
[Get] |
Signature
val isActiveId: |
keyStringToKeyIntMap_
: Map
[Get] |
Signature
val keyStringToKeyIntMap_: Map<String, Int> |
laserEnabledData
: BooleanAttributeData
[Get] |
Signature
val laserEnabledData: BooleanAttributeData |
laserEnabledId
[Get] |
Signature
val laserEnabledId: |
typeData
: EnumAttributeData
[Get] |
Signature
val typeData: EnumAttributeData |
typeId
[Get] |
Signature
val typeId: |
attributeKeys
()
|
Signature
open override fun attributeKeys(): IntArray Returns
IntArray
|
attributeMetaData
()
| Returns
Map
|
attributeTypeCountAvailable
()
|
Signature
open override fun attributeTypeCountAvailable(): Boolean Returns
Boolean
|
attributeTypeCounts
()
|
Signature
open override fun attributeTypeCounts(): IntArray Returns
IntArray
|
attributeTypes
()
|
Signature
open override fun attributeTypes(): IntArray Returns
IntArray
|
dependents
()
|
Signature
open fun dependents(): IntArray Returns
IntArray
|
enumClassesMap
()
|
Signature
open override fun enumClassesMap(): Map<Int, Class<out Enum<*>>> Returns
Map
|
keyStringToKeyIntMap
(
keyString
)
|
Signature
open override fun keyStringToKeyIntMap(keyString: String): Int? Parameters
keyString:
String
Returns
Int?
|