open class IsdkSystemNativeApi
IsdkSystemNativeApi
()
|
Signature
constructor() Returns |
destroy
()
|
Signature
open fun destroy() |
enableDebugTools
(
enable
)
|
Signature
open fun enableDebugTools(enable: Boolean) Parameters
enable:
Boolean
|
enableTransformers
(
enable
)
|
Signature
open fun enableTransformers(enable: Boolean) Parameters
enable:
Boolean
|
getEventDecoratorId
(
decoratorName
)
|
Signature
open fun getEventDecoratorId(decoratorName: String): Long Parameters
decoratorName:
String
Returns
Long
|
getEventDecoratorValueLong
(
pointerEventId
, decoratorId
)
|
Signature
open fun getEventDecoratorValueLong(pointerEventId: Int, decoratorId: Long): Long? Parameters
pointerEventId:
Int
decoratorId:
Long
Returns
Long?
|
init
(
sceneHandle
)
|
Signature
open fun init(sceneHandle: Long) Parameters
sceneHandle:
Long
|
setScenePointerDistance
(
distance
)
|
Signature
open fun setScenePointerDistance(distance: Float) Parameters
distance:
Float
|
tick
(
dataModel
, deltaSeconds
, currentTimeSeconds
)
|
Signature
open fun tick(dataModel: Long, deltaSeconds: Double, currentTimeSeconds: Double): Array<PointerEvent>? Parameters
dataModel:
Long
deltaSeconds:
Double
currentTimeSeconds:
Double
Returns
Array?
|