enum PhysicsState : Enum<PhysicsState>
| Member | Description |
|---|---|
STATIC |
The object does not move and is not affected by forces. Use for immovable objects like walls or floors.
|
DYNAMIC |
The object moves and is affected by forces and gravity. Use for objects that should have realistic physics behavior and don't have their Transform affected by outside forces.
|
KINEMATIC |
The object can be moved programmatically but is not affected by forces or gravity. Use for objects that need to be moved by Spatial SDK systems instead of physics simulation.
|