class IsdkGrabbable(enabled: Boolean = true, grabState: IsdkGrabState = IsdkGrabState.NotGrabbed, movementType: IsdkGrabMovementType = IsdkGrabMovementType.Direct, responsiveness: Float = 0.15f, billboardOrientation: Vector3 = Vector3(0.0f, 0.0f, 0.0f)) : ComponentBase
IsdkGrabbable
(
enabled
, grabState
, movementType
, responsiveness
, billboardOrientation
)
|
Signature
constructor(enabled: Boolean = true, grabState: IsdkGrabState = IsdkGrabState.NotGrabbed, movementType: IsdkGrabMovementType = IsdkGrabMovementType.Direct, responsiveness: Float = 0.15f, billboardOrientation: Vector3 = Vector3(0.0f, 0.0f, 0.0f)) Parameters
enabled:
Boolean
grabState:
IsdkGrabState
movementType:
IsdkGrabMovementType
responsiveness:
Float
billboardOrientation:
Vector3 Returns |
billboardOrientation
: Vector3
[Get][Set] |
Additional orientation offset of the billboard to be applied after the transform faces towards the user. Field order is Pitch, Yaw, Roll. Units are degrees. This is only used when movementType is IsdkGrabMovementType.Billboard or IsdkGrabMovementType.AxialBillboard
Signature
var billboardOrientation: Vector3 |
cachable
: BuildConfig.COMPONENTCACHE_LEVEL >= 1
[Get][Set] |
Signature
open override var cachable: BuildConfig.COMPONENTCACHE_LEVEL >= 1 |
enabled
: Boolean
[Get][Set] |
whether the object is grabbable
Signature
var enabled: Boolean |
entID
: Long
[Get][Set] |
Signature
var entID: Long |
grabState
: IsdkGrabState
[Get][Set] |
the current grab state of the object
Signature
var grabState: IsdkGrabState |
isDirty
: Boolean
[Get][Set] |
Signature
var isDirty: Boolean |
movementType
: IsdkGrabMovementType
[Get][Set] |
the type of movement allowed for the object
Signature
var movementType: IsdkGrabMovementType |
recycled
: Boolean
[Get][Set] |
Signature
var recycled: Boolean |
responsiveness
: Float
[Get][Set] |
the responsiveness of the object: 1 moves instantly, values between 0 to 1 are smooth, 0 is immovable
Signature
var responsiveness: Float |
timeStamp
: Long
[Get][Set] |
Signature
var timeStamp: Long |
companion
()
|
Gets the companion object for this component.
The companion object provides metadata about the component.
Signature
open override fun companion(): ComponentCompanion Throws
RuntimeException
|
getComponentDataAttributeType
(
key
)
|
Gets the attribute type for the specified key.
Signature
fun getComponentDataAttributeType(key: Int): AttributePrimitive? Parameters
key:
Int
|
getComponentDataAttributeType
(
keyString
)
|
Gets the attribute type for the specified string key.
Signature
fun getComponentDataAttributeType(keyString: String): AttributePrimitive? Parameters
keyString:
String
Throws
IllegalArgumentException
|
getComponentDataKey
(
key
)
|
Gets the integer key associated with the specified string key.
Signature
fun getComponentDataKey(key: String): Int? Parameters
key:
String
Returns
Int?
|
getComponentDataValue
(
key
)
|
Gets the value for the specified key.
Signature
fun getComponentDataValue(key: Int): Any? Parameters
key:
Int
Returns
Any?
|
getComponentDataValue
(
keyString
)
|
Gets the value for the specified string key.
Signature
fun getComponentDataValue(keyString: String): Any? Parameters
keyString:
String
Returns
Any?
Throws
IllegalArgumentException
|
getEnumClass
(
key
)
|
Gets the enum class associated with the specified string key.
Signature
fun getEnumClass(key: String): Class<out Enum<*>>? Parameters
key:
String
Returns
Class?
|
hasComponentData
(
key
)
|
Checks if this component has data for the specified key.
Signature
fun hasComponentData(key: Int): Boolean Parameters
key:
Int
Returns
Boolean
|
hasComponentData
(
keyString
)
|
Checks if this component has data for the specified string key.
Signature
fun hasComponentData(keyString: String): Boolean Parameters
keyString:
String
Returns
Boolean
|
read
(
e
, cachable
)
|
Reads component data from the specified entity.
Signature
fun read(e: Entity, cachable: Boolean) Parameters
cachable:
Boolean
|
recycle
()
|
Recycles this component by returning it to its pool.
If the component has a pool assigned, it will be returned to that pool for reuse.
Signature
fun recycle() |
reset
()
|
Resets the component to its default state.
This method is called when a component is recycled to clear any state. Subclasses should override this method to reset their specific state.
Signature
open fun reset() |
setComponentDataValue
(
key
, value
)
|
Sets the value for the specified key.
Signature
fun setComponentDataValue(key: Int, value: Any): Boolean Parameters
key:
Int
value:
Any
Returns
Boolean
|
setComponentDataValue
(
keyString
, value
)
|
Sets the value for the specified string key.
Signature
fun setComponentDataValue(keyString: String, value: Any): Boolean Parameters
keyString:
String
value:
Any
Returns
Boolean
|
setPool
(
pool
, entID
)
|
Sets the component pool and entity ID for this component.
This is used for component recycling to track which pool the component belongs to and which entity it was associated with.
Signature
fun setPool(pool: ComponentPool<*>, entID: Long) Parameters
pool:
ComponentPool
entID:
Long
|
toString
()
|
Signature
open override fun toString(): String Returns
String
|
typeID
()
|
Returns the unique type ID of this component.
Each component type must have a unique ID for identification in the entity-component system.
Signature
open override fun typeID(): Int Returns
Int
|
write
(
e
)
|
Writes this component's data to the specified entity.
Signature
fun write(e: Entity) Parameters |
attributeKeys_
: IntArray
[Get] |
Signature
val attributeKeys_: IntArray |
attributeTypeCounts_
: IntArray
[Get] |
Signature
val attributeTypeCounts_: IntArray |
attributeTypes_
: IntArray
[Get] |
Signature
val attributeTypes_: IntArray |
attrMetaData_
: Map
[Get] |
Signature
val attrMetaData_: Map |
billboardOrientationData
: Vector3AttributeData
[Get] |
Signature
val billboardOrientationData: Vector3AttributeData |
billboardOrientationId
[Get] |
Signature
val billboardOrientationId: |
createDefaultInstance
: Function0
[Get] |
Signature
open override val createDefaultInstance: () -> IsdkGrabbable |
enabledData
: BooleanAttributeData
[Get] |
Signature
val enabledData: BooleanAttributeData |
enabledId
[Get] |
Signature
val enabledId: |
enumClassesMap_
: Map
[Get] |
Signature
val enumClassesMap_: Map<Int, Class<out Enum<*>>> |
grabStateData
: EnumAttributeData
[Get] |
Signature
val grabStateData: EnumAttributeData |
grabStateId
[Get] |
Signature
val grabStateId: |
id
[Get] |
Signature
open override val id: |
keyStringToKeyIntMap_
: Map
[Get] |
Signature
val keyStringToKeyIntMap_: Map<String, Int> |
movementTypeData
: EnumAttributeData
[Get] |
Signature
val movementTypeData: EnumAttributeData |
movementTypeId
[Get] |
Signature
val movementTypeId: |
responsivenessData
: FloatAttributeData
[Get] |
Signature
val responsivenessData: FloatAttributeData |
responsivenessId
[Get] |
Signature
val responsivenessId: |
attributeKeys
()
|
Signature
open override fun attributeKeys(): IntArray Returns
IntArray
|
attributeMetaData
()
| Returns
Map
|
attributeTypeCountAvailable
()
|
Signature
open override fun attributeTypeCountAvailable(): Boolean Returns
Boolean
|
attributeTypeCounts
()
|
Signature
open override fun attributeTypeCounts(): IntArray Returns
IntArray
|
attributeTypes
()
|
Signature
open override fun attributeTypes(): IntArray Returns
IntArray
|
dependents
()
|
Signature
open fun dependents(): IntArray Returns
IntArray
|
enumClassesMap
()
|
Signature
open override fun enumClassesMap(): Map<Int, Class<out Enum<*>>> Returns
Map
|
keyStringToKeyIntMap
(
keyString
)
|
Signature
open override fun keyStringToKeyIntMap(keyString: String): Int? Parameters
keyString:
String
Returns
Int?
|