This type is exclusively intended to be used as part of a Sequence, and details of its intended usage and expected behavior are documented in the remarks for that type.
For a detailed overview of the function of ActivationSteps and their role in Sequences, please see the documentation for Sequence.
Fields
float MinActiveTime[Get]
The minimum amount of time for which ActiveState must be active in order for this ActivationStep to be considered completed.
For a detailed overview of the function of ActivationSteps and their role in Sequences, please see the documentation for Sequence.
float MaxStepTime[Get]
The maximum amount of time a Sequence can remain in this ActivationStep (without proceeding to the next one) before the Sequence "fails out" and must start again from the beginning.
For a detailed overview of the function of ActivationSteps and their role in Sequences, please see the documentation for Sequence.