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OVR_Requests_Notification.h File

Overview

Functions

Details

Detailed Description

*** Notifications Overview: Notifications are a way for the Oculus platform to push timely updates to your application. These are typically time-sensitive items and try to be prolific. In addition to your application, they usually present themselves in the 2D/3D Stores as well as Universal Menu.
*** Read Status: Notifications will currently show up in these areas until they either expire or they're marked as read. If you mark a notification as read, it'll be removed from all surfaces.

Functions

ovrRequest ovr_Notification_MarkAsRead
( ovrID notificationID )
Mark a notification as read. This causes it to disappear from the Universal Menu, the Oculus App, Oculus Home, and in-app retrieval.
A message with type ovrMessage_Notification_MarkAsRead will be generated in response.
First call ovr_Message_IsError() to check if an error occurred.
This response has no payload. If no error occurred, the request was successful. Yay!
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