The issue is that the maximum player count in Player Settings keeps resetting to zero. The user reported that they published their game, Drifters, and noticed that the maximum player count was set to zero, causing issues with visitors. Every time they checked the settings, the maximum player count was zero, and when they changed it back to 32, it would reset to zero again. This issue occurs in the Desktop Editor, version 254.0.0.3.323, on Windows 11 (10.0.26200) 64bit, with Unity Allocated Memory of 509641kb.