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OVR Metrics Tool SDK

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Updated: Dec 12, 2025|
Version
2.0.1
The latest OVR Metrics Tool can be downloaded from the Meta Horizon Store. This page provides the SDK package for developers to push app-specific metrics to OVR Metrics Tool, enabling enhanced monitoring and analysis within their applications.

Version 2.0.1 Release Notes

OVR Metrics Tool is a performance monitoring solution for Meta Quest headsets that provides a wide range of performance metrics, including frame rate, heat, GPU and CPU throttling, and the number of screen tears and stale frames per second. In addition to built-in system metrics, app developers can define custom metrics to track application-specific performance or debugging information. Metrics can be visualized in real time through the onscreen overlay or automatically recorded in CSV reports for later analysis.

For suggestions, feedback, or bug reports, please reach out to us at our Feedback Center.

What's New

App-Defined Metrics Monitoring
  • Developers can now define and submit custom metrics (such as player health, enemy count, or other game-specific indicators) from both native and Unity apps.
  • These metrics can be visualized in the OVR Metrics Tool overlay and recorded in CSV files for later analysis.
  • The SDK provides APIs to define, update, and organize these metrics, including options for graphing, stat display, and threshold configuration.

  • Core Metrics Reporting for Unity
  • SDK 2.0 introduces Core Metrics Reporting for Unity developers.
  • This feature enables automatic tracking and visualization of Unity’s built-in engine metrics—such as memory usage and rendering statistics—within the OVR Metrics Tool.
  • You can configure which core metrics to monitor and how they are displayed (as stats or graphs) using the OVR Metrics Manager component in the Unity Editor.
  • Core metrics are integrated seamlessly with the OVR Metrics Tool overlay and CSV recording, providing a unified view of both system-level and Unity-specific performance data.