Meta XR Audio SDK provides comprehensive spatial audio features for immersive applications, including a spatial audio renderer with HRTF, ambisonic audio playback, and room acoustics for creating immersive environments.
Version 85.0 Release Notes
This will be the final version of the Meta XR Audio SDK. We are placing the SDK on feature freeze, meaning no further updates are planned.
What this means for developers:
The SDK remains available for download and can be integrated into new and existing projects.
The following versions are the last known-compatible versions:
Unity: Unity 6 (minimum: 2022.3.15f1)
Unreal Engine: 5.6
FMOD: 2.03
Wwise: 2025.1
We cannot guarantee compatibility with future versions of these engines/middleware.
Bug reports will be acknowledged but fixes are not guaranteed.
We understand this may require you to plan accordingly for long-term projects. Thank you for building on the Quest platform.
Improvements
Added compatibility support for Unity 6
What's Fixed
Fixed potential issue in diffraction calculations that could cause audio artifacts or silence in certain scenes