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Get Pose

This blueprint returns the headset’s orientation and position (if available).

Overview

This blueprint returns the current orientation and position for the headset.

Blueprint

Get Pose Blueprint

Arguments

  • Use Orientation for Player Camera: Set this to True to manually update the camera’s orientation.
  • Use Position for Player Camera: Set this to True if you want to manually update the camera’s position.
  • Position Scale: This value is the 3D scale factor applied to position values before the system returns them.

Output

  • Device Rotation: The device’s current rotation.
  • Device Position: This value is the device’s current position in its own tracking space. If positional tracking is unavailable, this value will be a zero vector.
  • Neck Position: This value is the estimated neck position calculated using the NeckToEye vector from the User Profile. The system expresses this value using the same coordinate space as the Device Position.
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