Get Point Guardian Intersection
Returns the intersection result between the Guardian boundary and a specified Unreal Engine coordinate.
This Blueprint returns the intersection result between the Guardian boundary and a specified Unreal Engine coordinate.
- Point - A specified Unreal Engine coordinate.
- Boundary Type - An enum representing the type of boundary for which the intersection is requested. It may be set to:
- Outer Boundary - The exact bounds of the Guardian area.
- Play Area - A rectangle within the Outer Boundary.
- Return Value - A Guardian Test Result structure that specifies the intersection between the Unreal Engine coordinate and the selected guardian boundary. This structure contains the following fields:
- Is Triggering - A boolean that indicates whether or not there is a triggering interaction between the specified point and guardian boundary.
- Device Type - An ETrackedDeviceTypeEnum which is always returned as None by this Blueprint.
- Closest Distance - The distance of the point from the boundary.
- Closest Point - The closest point to the specified coordinate that resides on the surface of the specified boundary.
- Closest Point Normal - The geometrical normal vector for the Closest Point, relative to the boundary surface.