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Add Passthrough Layer Component

Overview

Creates a new passthrough layer component that you can attach to your actors.

Blueprint

Add passthrough layer component

Arguments

  • Target: Indicates the actor object reference.
  • Manual Attachment: Whether automatic or manual attachment is to be used.
  • Relative Transform: The relative transform between the new component and its attached parent (Automatic Attachment only).

Output

  • Return Value: The Oculus XRPassthrough Layer Component object reference.
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