The PokeExamples scene showcases the PokeInteractor on various surfaces with touch limiting.
How to get the sample
The PokeExamples scene can be found in the Unity Project window under Assets > Samples > Meta XR Interaction SDK > VERSION > Example Scenes.
How to use the sample
Poke interactions and pressy buttons with standalone buttons or with Unity canvas.
Pokes are detected by raycasting against box-based ClippedPlaneSurfaces.
Multiple visual affordances are demonstrated including various button depths as well as Hover on Touch and Hover Above variants for button hover states.
Touch Limiting now keeps hands above the surface of buttons
Big Button with multiple poke interactors (side of hand, palm)
Curved & Flat Unity Canvases with Touch Limited Scrolling and Buttons