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DistanceGrabExample Scene

Updated: Nov 3, 2025

Overview

The DistanceGrabExamples scene showcases multiple ways for signaling, attracting, and grabbing distance objects:
  • Anchor at hand anchors the item at the hand without attracting it.
  • Hand to interactable uses a custom IMovementProvider together with a HandAlignment.AlignOnGrab to move the object as if the hand was there. A ReticleGhostDrawer shows a copy of the hand at the object position.
  • Interactable to hand shows a custom IMovementProvider where the item moves toward the hand in a rapid motion and then stays attached to it. A ReticleMeshDrawer signals how the object will be attracted to the grabbing hand.
Distance Grab image

How to get the sample

The DistanceGrabExamples scene can be found in the Unity Project window under Assets > Samples > Meta XR Interaction SDK > VERSION > Example Scenes.
Note: You might need to import the sample from Interaction SDK’s Sample section in Unity Package Manager.

How to use the sample

There are three different types of distance grab interactions demonstrated in the DistanceGrabExamples scene:
  • Hand grab with pose
  • Interactable to hand
  • Move hand at interactable

Learn more

Reference material:

Design guidelines

Hands

Core interactions

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